This years marks the 40th anniversary of the publication of Dungeons & Dragons (D&D). For those unfamiliar with it, D&D was the grandfather of tabletop roleplaying games (RPGs), which mix storytelling, improv, strategy and chance: each player assumes the role of one character with attributes and skills, vices and virtues, and together they face the challenges put forth by one of the players – the Dungeon Master or Game Master – who controls the narration and plays all other characters and creatures. It’s a simple notion, but over the last forty years D&D has had a considerable influence on a large swatch of modern pop culture. Continue reading Wizards and clerics, democracies and autocracies