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Development GeekDev Analogies Movies Pop culture

Is your development agency Conan or Saruman?

[Original post from 24/3/2014. Reposted for fun factor]

The journal Development Policy Review will publish in May my article on the types of aid donors and their impact on institutional change. It will have been a little over two years since I first presented the argument at the Midwest Political Science Association with the help of Conan of Cimmeria, Saruman the White, the Black Knight, and the criminal genius Vizzini.

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Development GeekDev Analogies Great Books Social science

What development research can learn from Asimov’s psychohistory

[Original post from 19/3/2914. Reposted for the fun factor]

It has been more than a year and a half since I received my Ph.D. after writing and defending a lengthy dissertation that I liked to think of as “policy-relevant social science”. Thirteen months into my current job, researching and networking with the same aid organizations and actors that populated my dissertation, I have come to realize that social science and development policy are two entirely different beasts, and that reconciling them in any meaningful way is a challenge far beyond the skills of even the most imaginative Ph.D. candidate.

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Development GeekDev Analogies Pop culture

Is foreign aid more like Superman or Batman?

Whenever I am in writing mode my mind makes strange leaps to justify a connection between work and fun. Take these two things: my fondness for DC Comics superheroes, and my work in international development. And here’s the leap: in this (recycled) post I argue – in a totally unscientific manner – that the international development community can reflect on its own potential and shortcomings through the lens of super-powered humans. Let me tell you how it works.

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Development Gaming GeekDev Analogies

More ways in which games can help development (now from a Nobel-prize winner)

Angry Birds Economics from NYU Devt Research Institute on Vimeo.

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Development Gaming GeekDev Analogies Social science

Can games teach us about development theory?

I have been thinking about games a lot recently. Games as in game-theoretical models and generally any sort of spelled-out analytical model; but also games as in real-world, fun-not-work games, whether tabletop or digital. And I am particularly intrigued by the potential of mixing the two together and seeing what comes up; asking if there is anything that we analysts can derive from games (other than fun!).

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GeekDev Analogies Movies Pop culture

Weber on Star Wars: Or Why the Empire Should Win in the End

Now that Disney is turning Star Wars into a Marvel-like cottage industry and Harrison Ford has broken a leg while playing an older Han Solo, the time is ripe for asking the real question about what happened a long time ago, in a galaxy far, far away: Was the Galactic Empire such a bad thing after all? And what would Max Weber think about Jedis?

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GeekDev Analogies Pop culture

Weber on Westeros

I don’t really like Game of Thrones: it is basically a soap opera with no clear narrative arc and too much gratuitous despair for my taste. I read the first book in George R. R. Martin‘s series and watched the show until the infamous “Red Wedding”. By that point I had decided there were way too many characters whose names or motives I did not know, too many factions whose background I ignored, and no clear pattern of relationships. But – like everything else in pop culture – I can still use Game of Thrones to demonstrate how my favorite social scientist was a genius. Hence this guide to Westeros through the lens of Weberian theory.